January, 2026.

Update 1.0.6J: General Fixes, Soulchaser Improvements, Inventory Optimisation.

Update 1.0.6J

General Fixes, Soulchaser Improvements, and Inventory Optimisation. Along with much more.

If you would like to test Elysia Sector: The Unknown, or your hiring and want to check out my work before making a commitment, make a request for a key and I will get back to you! My current testing build pipeline is through Steamworks.

Complete Changelog

  • Fixed the intro not working as expected.

  • Soulchaser has 8 new custom voicelines.

  • Soulchaser shouts when the station malfunctions.

  • Soulchaser shouts when the player stats suffer.

  • Demons now move slightly above the ground.

  • The base HDFC pistol damage boosted by 20% .

  • 'Defensive Mode' disabled for all secondary survival maps.

  • Steam VR support removed, this was never intended.

  • Open XR support removed, this was never intended.

  • Oculus VR support removed, this was never intended.

  • Apple AR support removed, this was never intended.

  • Magic Leap support removed, this was never intended.

  • Inventory now uses 1st person, in FPS mode.

  • Inventory transition is now close to instant.

  • Optimised the Inventory loading logic further.

  • Weapons equip/unequip input delay has been fixed.

  • Boss fight popup has been re-worded and corrected.

  • Autoloot backend looting time reduced by 30%.

  • Improved Autoloot HUD Logic, visuals are now instant*****

  • *****This is by adding a queue, which runs in the background.

  • *****Each item in the queue takes 2.5s to add itself quietly.

  • Improved Inventory opening visual responsiveness speed slightly.

  • Fixed Inventory not opening on the first 'i' button press.

  • Autoloot now uses cached Item Thumnails, reducing input delays.

  • Custom Loading UI added showing the current Autolooting Progress.

  • Autolooting will partly cancel if you leave the container's area too fast.

  • Opening the inventory within that time, will show a new loading UI.

  • Fixed Autoloot backend functionality not assigning correct Item ID's.

  • Autoloot can now be used without any issues at high speeds.

  • Construction Zone has been replaced and remastered*

  • Soulchaser has been added to the Construction Zone*

  • Soulchaser has 9 new custom voice lines added*

  • Soulchaser can construct 7 interactable objects with Materials*

  • Fixed shadow artifact near Construction Zone entrance

  • Lighting/Visuals improved for Construction Zone entrance

  • *ie, Tablet Building has been replaced with Soulchaser's features

  • Saving System Tweaked (Loading old saves will break this update)

  • Interactable object added: Tailor - Fixes holes in clothing***

  • Interactable Pickups re-added (Stat Restores): Medical Bay, Canteen.

  • Interactable object re-added: Cleanser - Removes damage/blood visuals.

  • Interactable object added: Hallucinist - Forces hallucinations

  • Interactable object added: Tobacconist - Smokes and restores 'Cravings'**

  • Smoking Animations (new and old) now simultaneously play with the body.

  • **Tobacconist Smoking is less harmful then other forms of crave-reduction.

  • ***Clothing without hole versions added visually: Bottoms, Tops, and Hoods.

  • Interactable object added: Dreamcutter - Blocks Hallucinations/Dreams for 1 day.
    ****Dreamcutter is an improved WIP version of Beta 5 logic for skipping dreams.

  • Sleeping Area doorway has been moved down the hall.

  • Building/Sleeping are now seperate rooms entirely.

  • Bug which made legacy models show on certain graphics presets has been fixed.

  • Dev action Backspace is now disabled and doesn't auto-kill the player when pressed.

  • Containment demon spawns decreased by 50%

  • 'Processing' message added to Autolooter HUD

  • Autolooter is reset after leaving each container's area

  • Nyxandria UI Tooltip max render distance reduced.

  • Spawners in Survival Mode now better detect how many Demons are still alive.

  • Added 1x new loading screen art, based on new content.

  • Added 1x new loading screen art, based on old content.

  • FPS Arms now respect the 'Clean Body' version materials.

  • Loading Screen delay after spawning has been better hidden.

  • Dreamcutter behaviour trigger has been fixed.

  • Music track selection tweaked with 2-3 removed tracks.

Update 1.0.6J

General Fixes, Soulchaser Improvements, and Inventory Optimisation. Along with much more.

If you would like to test Elysia Sector: The Unknown, or your hiring and want to check out my work before making a commitment, make a request for a key and I will get back to you! My current testing build pipeline is through Steamworks.

Complete Changelog

  • Fixed the intro not working as expected.

  • Soulchaser has 8 new custom voicelines.

  • Soulchaser shouts when the station malfunctions.

  • Soulchaser shouts when the player stats suffer.

  • Demons now move slightly above the ground.

  • The base HDFC pistol damage boosted by 20% .

  • 'Defensive Mode' disabled for all secondary survival maps.

  • Steam VR support removed, this was never intended.

  • Open XR support removed, this was never intended.

  • Oculus VR support removed, this was never intended.

  • Apple AR support removed, this was never intended.

  • Magic Leap support removed, this was never intended.

  • Inventory now uses 1st person, in FPS mode.

  • Inventory transition is now close to instant.

  • Optimised the Inventory loading logic further.

  • Weapons equip/unequip input delay has been fixed.

  • Boss fight popup has been re-worded and corrected.

  • Autoloot backend looting time reduced by 30%.

  • Improved Autoloot HUD Logic, visuals are now instant*****

  • *****This is by adding a queue, which runs in the background.

  • *****Each item in the queue takes 2.5s to add itself quietly.

  • Improved Inventory opening visual responsiveness speed slightly.

  • Fixed Inventory not opening on the first 'i' button press.

  • Autoloot now uses cached Item Thumnails, reducing input delays.

  • Custom Loading UI added showing the current Autolooting Progress.

  • Autolooting will partly cancel if you leave the container's area too fast.

  • Opening the inventory within that time, will show a new loading UI.

  • Fixed Autoloot backend functionality not assigning correct Item ID's.

  • Autoloot can now be used without any issues at high speeds.

  • Construction Zone has been replaced and remastered*

  • Soulchaser has been added to the Construction Zone*

  • Soulchaser has 9 new custom voice lines added*

  • Soulchaser can construct 7 interactable objects with Materials*

  • Fixed shadow artifact near Construction Zone entrance

  • Lighting/Visuals improved for Construction Zone entrance

  • *ie, Tablet Building has been replaced with Soulchaser's features

  • Saving System Tweaked (Loading old saves will break this update)

  • Interactable object added: Tailor - Fixes holes in clothing***

  • Interactable Pickups re-added (Stat Restores): Medical Bay, Canteen.

  • Interactable object re-added: Cleanser - Removes damage/blood visuals.

  • Interactable object added: Hallucinist - Forces hallucinations

  • Interactable object added: Tobacconist - Smokes and restores 'Cravings'**

  • Smoking Animations (new and old) now simultaneously play with the body.

  • **Tobacconist Smoking is less harmful then other forms of crave-reduction.

  • ***Clothing without hole versions added visually: Bottoms, Tops, and Hoods.

  • Interactable object added: Dreamcutter - Blocks Hallucinations/Dreams for 1 day.
    ****Dreamcutter is an improved WIP version of Beta 5 logic for skipping dreams.

  • Sleeping Area doorway has been moved down the hall.

  • Building/Sleeping are now seperate rooms entirely.

  • Bug which made legacy models show on certain graphics presets has been fixed.

  • Dev action Backspace is now disabled and doesn't auto-kill the player when pressed.

  • Containment demon spawns decreased by 50%

  • 'Processing' message added to Autolooter HUD

  • Autolooter is reset after leaving each container's area

  • Nyxandria UI Tooltip max render distance reduced.

  • Spawners in Survival Mode now better detect how many Demons are still alive.

  • Added 1x new loading screen art, based on new content.

  • Added 1x new loading screen art, based on old content.

  • FPS Arms now respect the 'Clean Body' version materials.

  • Loading Screen delay after spawning has been better hidden.

  • Dreamcutter behaviour trigger has been fixed.

  • Music track selection tweaked with 2-3 removed tracks.

Update 1.0.6J

General Fixes, Soulchaser Improvements, and Inventory Optimisation. Along with much more.

If you would like to test Elysia Sector: The Unknown, or your hiring and want to check out my work before making a commitment, make a request for a key and I will get back to you! My current testing build pipeline is through Steamworks.

Complete Changelog

  • Fixed the intro not working as expected.

  • Soulchaser has 8 new custom voicelines.

  • Soulchaser shouts when the station malfunctions.

  • Soulchaser shouts when the player stats suffer.

  • Demons now move slightly above the ground.

  • The base HDFC pistol damage boosted by 20% .

  • 'Defensive Mode' disabled for all secondary survival maps.

  • Steam VR support removed, this was never intended.

  • Open XR support removed, this was never intended.

  • Oculus VR support removed, this was never intended.

  • Apple AR support removed, this was never intended.

  • Magic Leap support removed, this was never intended.

  • Inventory now uses 1st person, in FPS mode.

  • Inventory transition is now close to instant.

  • Optimised the Inventory loading logic further.

  • Weapons equip/unequip input delay has been fixed.

  • Boss fight popup has been re-worded and corrected.

  • Autoloot backend looting time reduced by 30%.

  • Improved Autoloot HUD Logic, visuals are now instant*****

  • *****This is by adding a queue, which runs in the background.

  • *****Each item in the queue takes 2.5s to add itself quietly.

  • Improved Inventory opening visual responsiveness speed slightly.

  • Fixed Inventory not opening on the first 'i' button press.

  • Autoloot now uses cached Item Thumnails, reducing input delays.

  • Custom Loading UI added showing the current Autolooting Progress.

  • Autolooting will partly cancel if you leave the container's area too fast.

  • Opening the inventory within that time, will show a new loading UI.

  • Fixed Autoloot backend functionality not assigning correct Item ID's.

  • Autoloot can now be used without any issues at high speeds.

  • Construction Zone has been replaced and remastered*

  • Soulchaser has been added to the Construction Zone*

  • Soulchaser has 9 new custom voice lines added*

  • Soulchaser can construct 7 interactable objects with Materials*

  • Fixed shadow artifact near Construction Zone entrance

  • Lighting/Visuals improved for Construction Zone entrance

  • *ie, Tablet Building has been replaced with Soulchaser's features

  • Saving System Tweaked (Loading old saves will break this update)

  • Interactable object added: Tailor - Fixes holes in clothing***

  • Interactable Pickups re-added (Stat Restores): Medical Bay, Canteen.

  • Interactable object re-added: Cleanser - Removes damage/blood visuals.

  • Interactable object added: Hallucinist - Forces hallucinations

  • Interactable object added: Tobacconist - Smokes and restores 'Cravings'**

  • Smoking Animations (new and old) now simultaneously play with the body.

  • **Tobacconist Smoking is less harmful then other forms of crave-reduction.

  • ***Clothing without hole versions added visually: Bottoms, Tops, and Hoods.

  • Interactable object added: Dreamcutter - Blocks Hallucinations/Dreams for 1 day.
    ****Dreamcutter is an improved WIP version of Beta 5 logic for skipping dreams.

  • Sleeping Area doorway has been moved down the hall.

  • Building/Sleeping are now seperate rooms entirely.

  • Bug which made legacy models show on certain graphics presets has been fixed.

  • Dev action Backspace is now disabled and doesn't auto-kill the player when pressed.

  • Containment demon spawns decreased by 50%

  • 'Processing' message added to Autolooter HUD

  • Autolooter is reset after leaving each container's area

  • Nyxandria UI Tooltip max render distance reduced.

  • Spawners in Survival Mode now better detect how many Demons are still alive.

  • Added 1x new loading screen art, based on new content.

  • Added 1x new loading screen art, based on old content.

  • FPS Arms now respect the 'Clean Body' version materials.

  • Loading Screen delay after spawning has been better hidden.

  • Dreamcutter behaviour trigger has been fixed.

  • Music track selection tweaked with 2-3 removed tracks.