January, 2026.
Update 1.0.6J: General Fixes, Soulchaser Improvements, Inventory Optimisation.


Update 1.0.6J
General Fixes, Soulchaser Improvements, and Inventory Optimisation. Along with much more.
If you would like to test Elysia Sector: The Unknown, or your hiring and want to check out my work before making a commitment, make a request for a key and I will get back to you! My current testing build pipeline is through Steamworks.
Complete Changelog
Fixed the intro not working as expected.
Soulchaser has 8 new custom voicelines.
Soulchaser shouts when the station malfunctions.
Soulchaser shouts when the player stats suffer.
Demons now move slightly above the ground.
The base HDFC pistol damage boosted by 20% .
'Defensive Mode' disabled for all secondary survival maps.
Steam VR support removed, this was never intended.
Open XR support removed, this was never intended.
Oculus VR support removed, this was never intended.
Apple AR support removed, this was never intended.
Magic Leap support removed, this was never intended.
Inventory now uses 1st person, in FPS mode.
Inventory transition is now close to instant.
Optimised the Inventory loading logic further.
Weapons equip/unequip input delay has been fixed.
Boss fight popup has been re-worded and corrected.
Autoloot backend looting time reduced by 30%.
Improved Autoloot HUD Logic, visuals are now instant*****
*****This is by adding a queue, which runs in the background.
*****Each item in the queue takes 2.5s to add itself quietly.
Improved Inventory opening visual responsiveness speed slightly.
Fixed Inventory not opening on the first 'i' button press.
Autoloot now uses cached Item Thumnails, reducing input delays.
Custom Loading UI added showing the current Autolooting Progress.
Autolooting will partly cancel if you leave the container's area too fast.
Opening the inventory within that time, will show a new loading UI.
Fixed Autoloot backend functionality not assigning correct Item ID's.
Autoloot can now be used without any issues at high speeds.
Construction Zone has been replaced and remastered*
Soulchaser has been added to the Construction Zone*
Soulchaser has 9 new custom voice lines added*
Soulchaser can construct 7 interactable objects with Materials*
Fixed shadow artifact near Construction Zone entrance
Lighting/Visuals improved for Construction Zone entrance
*ie, Tablet Building has been replaced with Soulchaser's features
Saving System Tweaked (Loading old saves will break this update)
Interactable object added: Tailor - Fixes holes in clothing***
Interactable Pickups re-added (Stat Restores): Medical Bay, Canteen.
Interactable object re-added: Cleanser - Removes damage/blood visuals.
Interactable object added: Hallucinist - Forces hallucinations
Interactable object added: Tobacconist - Smokes and restores 'Cravings'**
Smoking Animations (new and old) now simultaneously play with the body.
**Tobacconist Smoking is less harmful then other forms of crave-reduction.
***Clothing without hole versions added visually: Bottoms, Tops, and Hoods.
Interactable object added: Dreamcutter - Blocks Hallucinations/Dreams for 1 day.
****Dreamcutter is an improved WIP version of Beta 5 logic for skipping dreams.Sleeping Area doorway has been moved down the hall.
Building/Sleeping are now seperate rooms entirely.
Bug which made legacy models show on certain graphics presets has been fixed.
Dev action Backspace is now disabled and doesn't auto-kill the player when pressed.
Containment demon spawns decreased by 50%
'Processing' message added to Autolooter HUD
Autolooter is reset after leaving each container's area
Nyxandria UI Tooltip max render distance reduced.
Spawners in Survival Mode now better detect how many Demons are still alive.
Added 1x new loading screen art, based on new content.
Added 1x new loading screen art, based on old content.
FPS Arms now respect the 'Clean Body' version materials.
Loading Screen delay after spawning has been better hidden.
Dreamcutter behaviour trigger has been fixed.
Music track selection tweaked with 2-3 removed tracks.
Update 1.0.6J
General Fixes, Soulchaser Improvements, and Inventory Optimisation. Along with much more.
If you would like to test Elysia Sector: The Unknown, or your hiring and want to check out my work before making a commitment, make a request for a key and I will get back to you! My current testing build pipeline is through Steamworks.
Complete Changelog
Fixed the intro not working as expected.
Soulchaser has 8 new custom voicelines.
Soulchaser shouts when the station malfunctions.
Soulchaser shouts when the player stats suffer.
Demons now move slightly above the ground.
The base HDFC pistol damage boosted by 20% .
'Defensive Mode' disabled for all secondary survival maps.
Steam VR support removed, this was never intended.
Open XR support removed, this was never intended.
Oculus VR support removed, this was never intended.
Apple AR support removed, this was never intended.
Magic Leap support removed, this was never intended.
Inventory now uses 1st person, in FPS mode.
Inventory transition is now close to instant.
Optimised the Inventory loading logic further.
Weapons equip/unequip input delay has been fixed.
Boss fight popup has been re-worded and corrected.
Autoloot backend looting time reduced by 30%.
Improved Autoloot HUD Logic, visuals are now instant*****
*****This is by adding a queue, which runs in the background.
*****Each item in the queue takes 2.5s to add itself quietly.
Improved Inventory opening visual responsiveness speed slightly.
Fixed Inventory not opening on the first 'i' button press.
Autoloot now uses cached Item Thumnails, reducing input delays.
Custom Loading UI added showing the current Autolooting Progress.
Autolooting will partly cancel if you leave the container's area too fast.
Opening the inventory within that time, will show a new loading UI.
Fixed Autoloot backend functionality not assigning correct Item ID's.
Autoloot can now be used without any issues at high speeds.
Construction Zone has been replaced and remastered*
Soulchaser has been added to the Construction Zone*
Soulchaser has 9 new custom voice lines added*
Soulchaser can construct 7 interactable objects with Materials*
Fixed shadow artifact near Construction Zone entrance
Lighting/Visuals improved for Construction Zone entrance
*ie, Tablet Building has been replaced with Soulchaser's features
Saving System Tweaked (Loading old saves will break this update)
Interactable object added: Tailor - Fixes holes in clothing***
Interactable Pickups re-added (Stat Restores): Medical Bay, Canteen.
Interactable object re-added: Cleanser - Removes damage/blood visuals.
Interactable object added: Hallucinist - Forces hallucinations
Interactable object added: Tobacconist - Smokes and restores 'Cravings'**
Smoking Animations (new and old) now simultaneously play with the body.
**Tobacconist Smoking is less harmful then other forms of crave-reduction.
***Clothing without hole versions added visually: Bottoms, Tops, and Hoods.
Interactable object added: Dreamcutter - Blocks Hallucinations/Dreams for 1 day.
****Dreamcutter is an improved WIP version of Beta 5 logic for skipping dreams.Sleeping Area doorway has been moved down the hall.
Building/Sleeping are now seperate rooms entirely.
Bug which made legacy models show on certain graphics presets has been fixed.
Dev action Backspace is now disabled and doesn't auto-kill the player when pressed.
Containment demon spawns decreased by 50%
'Processing' message added to Autolooter HUD
Autolooter is reset after leaving each container's area
Nyxandria UI Tooltip max render distance reduced.
Spawners in Survival Mode now better detect how many Demons are still alive.
Added 1x new loading screen art, based on new content.
Added 1x new loading screen art, based on old content.
FPS Arms now respect the 'Clean Body' version materials.
Loading Screen delay after spawning has been better hidden.
Dreamcutter behaviour trigger has been fixed.
Music track selection tweaked with 2-3 removed tracks.
Update 1.0.6J
General Fixes, Soulchaser Improvements, and Inventory Optimisation. Along with much more.
If you would like to test Elysia Sector: The Unknown, or your hiring and want to check out my work before making a commitment, make a request for a key and I will get back to you! My current testing build pipeline is through Steamworks.
Complete Changelog
Fixed the intro not working as expected.
Soulchaser has 8 new custom voicelines.
Soulchaser shouts when the station malfunctions.
Soulchaser shouts when the player stats suffer.
Demons now move slightly above the ground.
The base HDFC pistol damage boosted by 20% .
'Defensive Mode' disabled for all secondary survival maps.
Steam VR support removed, this was never intended.
Open XR support removed, this was never intended.
Oculus VR support removed, this was never intended.
Apple AR support removed, this was never intended.
Magic Leap support removed, this was never intended.
Inventory now uses 1st person, in FPS mode.
Inventory transition is now close to instant.
Optimised the Inventory loading logic further.
Weapons equip/unequip input delay has been fixed.
Boss fight popup has been re-worded and corrected.
Autoloot backend looting time reduced by 30%.
Improved Autoloot HUD Logic, visuals are now instant*****
*****This is by adding a queue, which runs in the background.
*****Each item in the queue takes 2.5s to add itself quietly.
Improved Inventory opening visual responsiveness speed slightly.
Fixed Inventory not opening on the first 'i' button press.
Autoloot now uses cached Item Thumnails, reducing input delays.
Custom Loading UI added showing the current Autolooting Progress.
Autolooting will partly cancel if you leave the container's area too fast.
Opening the inventory within that time, will show a new loading UI.
Fixed Autoloot backend functionality not assigning correct Item ID's.
Autoloot can now be used without any issues at high speeds.
Construction Zone has been replaced and remastered*
Soulchaser has been added to the Construction Zone*
Soulchaser has 9 new custom voice lines added*
Soulchaser can construct 7 interactable objects with Materials*
Fixed shadow artifact near Construction Zone entrance
Lighting/Visuals improved for Construction Zone entrance
*ie, Tablet Building has been replaced with Soulchaser's features
Saving System Tweaked (Loading old saves will break this update)
Interactable object added: Tailor - Fixes holes in clothing***
Interactable Pickups re-added (Stat Restores): Medical Bay, Canteen.
Interactable object re-added: Cleanser - Removes damage/blood visuals.
Interactable object added: Hallucinist - Forces hallucinations
Interactable object added: Tobacconist - Smokes and restores 'Cravings'**
Smoking Animations (new and old) now simultaneously play with the body.
**Tobacconist Smoking is less harmful then other forms of crave-reduction.
***Clothing without hole versions added visually: Bottoms, Tops, and Hoods.
Interactable object added: Dreamcutter - Blocks Hallucinations/Dreams for 1 day.
****Dreamcutter is an improved WIP version of Beta 5 logic for skipping dreams.Sleeping Area doorway has been moved down the hall.
Building/Sleeping are now seperate rooms entirely.
Bug which made legacy models show on certain graphics presets has been fixed.
Dev action Backspace is now disabled and doesn't auto-kill the player when pressed.
Containment demon spawns decreased by 50%
'Processing' message added to Autolooter HUD
Autolooter is reset after leaving each container's area
Nyxandria UI Tooltip max render distance reduced.
Spawners in Survival Mode now better detect how many Demons are still alive.
Added 1x new loading screen art, based on new content.
Added 1x new loading screen art, based on old content.
FPS Arms now respect the 'Clean Body' version materials.
Loading Screen delay after spawning has been better hidden.
Dreamcutter behaviour trigger has been fixed.
Music track selection tweaked with 2-3 removed tracks.


